It’s just a little over 4 months until IPv6 is enabled world-wide on most major sites including Google and Internode. As you’ll probably notice, all of the sites running on the Redpoint VPS support native IPv6 (including this blog). In … Continue reading
Hey folks, I’m heading up most of the tech organisationing for GGJ ’12 in Melbourne. If you’re not going to the jam, this blog post is useless to you, otherwise read on… If you went to the GGJ last time … Continue reading
Did you know over the past 12 months, I’ve had (probably well) over 17 software projects of some form? A lot of that code doesn’t end up anywhere, either it sits on my computer or is stored in a GitHub … Continue reading
The Winnitron AU is being shown off at NGV Studio as part of Freeplay’s “Game and Play” exhibition. You can find out more information including dates and location at the event page.
So I just issued a new version of iView Alerts with support for a “watch later” queue. It was annoying me for quite some time that I couldn’t mark a show to “watch later” and I found that without it, … Continue reading
This gallery contains 12 photos.
Pictures from Day 2 of Freeplay ’11, including the hilarious group photo which didn’t quite end up as I originally thought it might… ;) There is a video as well, but it might not be until the end of the … Continue reading
This gallery contains 14 photos.
Pictures from Day 1 of Freeplay ’11 for delicious consumption. Note to self, get lots more photos tomorrow. UPDATE: Added some photos taken by Chad Toprak.
There’s nothing like writing blog posts at midnight, 5 hours before you have to get up to travel into Melbourne.. :) As you all well know by now, the Winnitron AU is at Freeplay in the Experimedia section of the … Continue reading
So today I finally installed the I-PAC controller which should alleviate some of the non-responsiveness issues relating to the use of a keyboard controller to drive input. However, I did notice while I was there that the down arrow on … Continue reading
There is super important information that everyone should read at this page, regarding the Winnitron AU at Freeplay ’11 and what you as a game developer should do (or if you want to play the machine, where it is and … Continue reading